Sketchup

Prepare .blend model

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1. Export the .obj file from your original software.
Use the .obj export function from your native software
2. Make sure you export it with your materials (the .mtl file must appear).
You can send us the file. If you have any problems, please contact us. Help us to improve the program!
3. Make sure you have access to all image files
Prepare all the graphics that the textures use (.jpg .png files). You need to pass them to us in the right hierarchy so that your file will find them during conversion.
4. Upload the .obj project file along with the image files.
If you have prepared everything according to the above instructions, send us the file. If you have any problems, please contact us. Help us improve the program!

Prepare .fbx model

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1. Export the .fbx file from your original software.
Use the .fbx export function from your native software
2. Make sure you have access to all image files.
Prepare all the graphics that the textures use (.jpg .png files). You need to pass them to us in the right hierarchy so that your file will find them during conversion.
3. Upload the .fbx project file along with the image files.
If you have prepared everything according to the above instructions, send us the file. If you have any problems, please contact us. Help us improve the program!

Prepare .stl model

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1. Export the .stl file from your original software.
Use the .stl export function from your native software. Note: .stl files do not contain information on materials and textures. The model will be solid color.
2. Upload the .stl project file.
If you have prepared everything according to the above instructions, send us the file. If you have any problems, please contact us. Help us improve the program!